A G.U.R.P.S. Fantasy world adventure based in the "He Who Fight's With Monsters" multiverse.
To begin exploring this new world I call Alethia we will begin as locals to explore the world and this new game system.
The Lore, History, and Stories of Alethia, as well as the ongoing history of our heros.
The iconic magical system from "He Who Fights With Monsters". Rules for Essence Magic, Ritual Magic, and Aura Manipulation.
Lists and Rules for weapons, armour, mounts, pets, and gear. Including magical items.
The core rules for character creation, including base statistics, advantages, disadvantages, and skills.
Rules for playing the game including movement, combat, socialization, and more
A portal to the other side of the table.