Melee Attack Modifiers

When attacking in melee combat, figure your effective skill by: 

1. Taking your base skill with the weapon or unarmed attack you are using.
(In some situations, another skill – e.g., Free Fall, Riding, or Environment Suit – will limit this skill.)

2. Applying the relevant conditional modifiers below.
Modifiers are cumulative, but combined visibility penalties cannot exceed -10 (-6, if used to blindness).
If any modifier marked with an asterisk " * " applies, adjusted skill after all modifiers cannot exceed 9. 

A roll of this number, or less, is a hit.

Attacker’s Maneuver: 

Attacker’s Posture

Attacker’s Situation

Other Actions by Attacker

Target (choose one) Hit location: 

Visibility